About This GameA solo indie title from Chris Parsons, Sol Trader is a genre-busting space simulation where it's not about what you know - it's who you know. In Sol Trader you trade not only goods but ships, components, minerals, favours, contacts and information too.
200 years of charactersEach new game is already two centuries old. Thousands of random characters are born, live and die as the game is generated, creating totally unique societies each time. When starting a new game you do so from your character's birth, choosing your parents and all your major life choices as you grow up. Your choices determine your personality, your friends, relatives, business contacts and your enemies. There is no set story. The game generates thousands of characters, events and interactions to set the scene: as a player, you are born into this world and form relationships in it before the game starts. You’ll then be able to create your own legend within this world: explore the known (and unknown) solar system, trade goods, run missions, leverage your contacts, and avenge members of your family as you see fit. This game features a complex procedural history generator, inspired by the adventure and legends mode in Dwarf Fortress. Each new game is already two centuries old, with a living history full of characters that are born, live and die before you even exist. When you create a character in this world, you face the same choices as all the computer-controlled citizens did. The decisions you make in your character’s early life set your starting skills and attributes, and your family connections and business contacts. The game universe stretches to the far reaches of our current solar system. In certain regions travel is very unsafe: pirates are known to hang out near the major gates. You'll be able to purchase a variety of ships and be able to own more than one at once. Ships can be fitted with a variety of equipment, including better guns, hyperdrives and engines, depending on what their hulls are designed to take. You will inevitably take damage and your ship can be repaired by mechanics that you will meet on your journey. Making friends with a good mechanic will make all the difference when you return half-alive from the Callisto water run... It's not what you know...You land at London's space port and immediately head to the market to see if an old contact of yours, Caleb Churley, will still give you a good deal on your cargo. Whilst offloading your titanium delivery, you discover through chatting to Caleb that he needs a parcel taking to Vikon on Venus. It's a bit of a distance, but you know they're short of water at the moment, so you buy all you can fit into your small ship. Caleb's grateful for the parcel delivery, so you get a good price on the cargo. You drop by the bar on the way out, and discover that Rachel Holden was seen in Vikon recently. You've been meaning to try and track her down, as you've been asked by the local crime syndicate to keep them up to date with her whereabouts. This little trip is turning into the perfect excuse to handle some unfinished business. You debate whether to take passengers to Vikon. Your ship isn't fitted with passenger cabins yet, but it's worth seeing who wants to go. In a local hotel you find three people keen to go: almost too keen. They're willing to pay way over the odds for transport, which means you're likely to have someone on your tail once you leave Earth's safe zone. It's a risk, but you could really do with the money... plus one of the passengers is the son of Charles Heckler, someone you'd love to get to know... 1075eedd30
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sol car trader. sole trader. sole trader to company. sole trader tax calculator. sol trader gameplay. sole trader tutor2u. sole trader tax deductions. sole trader tax rate nz. sole trader tax return. sole trader tax rate. sole trader west drayton. sol trader guide. sole trader tax. sole trader trading name. hmrc sole trader. sol trader wiki. sole trader uk. sole trader to limited company. sol trader game. sol trader cheat engine This game is unique in that it is more about people, relationships and information gathering than a more typical space exploration or combat orientated game. There is some exploration, mining, trading and combat but so far I have been so engrossed with just meeting people and doing missions that I have yet to even shoot at anything with my space ship. The game does a great job of creating a dynamic living universe of charaters that move about from their homes and jobs to the local bars and space ports on the various planets. The portraits of the various characters are also dynamically created but often they don't differ enough to make it easy to distinguish between who is who looks-wise. More distinctive looking portraits would be nice. I would definately recommend this game if you are looking for something a little different to your typical space game.. Neat game in theory, less so in practice. The gameplay is fairly shallow and repetitive and there's a lot of waiting around either in space travel or waiting for time to pass in areas where you can't sleep. The maps are somewhat confusing (tip: there are multiple areas each with their own map) and interaction with space objects is somewhat confusing (tip: the blue text indicates a planet while the green text indicates a station that teleports you to another station. Each station usually has one local planet nearby). Zhao Yun - Officer Ticket Ativador
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